![]() Needless to say, it doesn’t get much weirder than this, folks. As soon as that happens, the baby – somehow – goes into Gale’s psyche, and Chocobo follows suit with the help of the baby’s left behind pendant. As a bystander to the event, Mayor Gale begins to recall a memory once lost, but not before the bell of oblivion rings once again, jumbling his mind once more (that was a lot of “onces”). ![]() Long story short, fate unfortunately has you travelling right back into town when suddenly, an egg falls from the sky, hatching what seems to be a human-like baby. Things get a little more weird after regrouping at the safehouse though. Cid falls prey to it – Chocobo is unaffected – but both are saved by a passerby that offers shelter and further context to the situation. In the distance a tolling bell, known as the Bell of Oblivion, can be heard, expunging the vast majority of memories from those within earshot of its gloomy tones. It is clear that somehow, some way, Chocobo and Cid have transcended space and time, only to land in a village of unknown origins and – unfortunately for them – things only gets worse from there. Disoriented, the treasure hunters have little time to digest the situation at hand before Gale, the Mayor of Lostime, introduces himself. On the other side, both Cid and Chocobo appear to be intact, however their rival and her companion, Volg, are nowhere to be found. Alas, this mysterious rival only has mere moments to laugh in the face of the treasure hunting duo before they all are sucked into a pillar of light bursting forth from the tower. However, as is the case with many stories involving questionable destinations and otherworldly treasures, their situation quickly sours upon discovering they are late to redeeming their prize. Read on to find out if that is actually the case! StoryĬid and Chocobo – esteemed treasure hunters – are drawn to a mysterious spire known as the Tower of Sands, which is said to house an artifact of magnificent proportions. ![]() That said, the Switch has caused me to immensely appreciate roguelikes, and one of the Final Fantasy variety seems like a match made in heaven. Honestly, before playing the title for the purpose of this review I didn’t even know that it was a remake of Final Fantasy Fables: Chocobo’s Dungeon for the Wii. I was aware that the Chocobo subseries would often spill over into the larger Mystery Dungeon series, but that’s about it. Chocobo’s Mystery Dungeon: Every Buddy, so far, is one of many Square Enix titles to land on the Nintendo Switch this year, but also is the one that I knew the least about from the outset.
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